Define multimedia. List and describe any three properties of a multimedia system. [1+4]
Deduce the technical trade-offs between MIDI audio and digital audio for a video game soundtrack. [1+4]
Compare JPEG and MPEG compression in terms of: [2.5+2.5]
(a) Compression efficiency for video
(b) Impact on perceptual quality
A 4K video with stereo audio needs transmission over a low-bandwidth network. Why lossy compression is preferred over lossless for this scenario. [5]
Given the string "aaaaabbbbcccdde" and find Run Length Encoded version and calculate the compression ratio. [2.5+2.5]
Describe the differences between timeline-based animation and tween-based animation with examples. [2.5+2.5]
What are abstraction levels in multimedia programming? Explain object-oriented approaches in multimedia programming. [2.5+2.5]
Attempt any TWO questions
[2x10=20]Describe the different phase of multimedia design. Also, explain the importance of evaluation and testing phase in multimedia projects with an example. [4+6]
Explain why data compression is essential for video and animation. Discuss how compression techniques (both lossless and lossy) are applied in video and animation formats. [4+6]
How telemedicine and e-learning applications address the "Three C's" of multimedia (Communication, Collaboration, Content Delivery). [10]



